8 ways and more to get somewhere (though I don't know where this place is), 2010-2011
Fabriano Paper, aluminum foil, fabric, ink on rice paper, video projection
This project explores the relation between decision-making and fate as parts of the process of re-defining one’s self.
As the act of choosing also refers to a certain degree of chance, I have diverted in an ambiguous way a game I used to play to as a kid. In this fortune-telling one, the player chooses between eight different options, as a person opens and closes a paper form. As kids, the options often referred to clichés we were borrowing from adults: signs of good or bad luck for the future, embodied by invariably disappointing normative sentences such as ‘You will marry a rich man’, or 'Nobody will like you if you keep on wearing these ugly clothes'.
This immersive video installation is comprised of hundreds of aluminum folding (replicates of the game) covering the floor. A giant white paper folding hangs from the ceiling. Beneath, a dark mattress invites the viewer to stretch out right under the paper structure and pull a thread to activate it. A video animation of aluminum structures folding and unfolding endlessly is projected on the paper structure. ¬
Video projected on the Fabriano paper folding